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Hot Fixes - 5/25/2010
Greetings!<br><br>The following Hot Fixes were implemented during today's downtime:<br><br><span style="font-weight: bold; color: rgb(205, 71, 7);">General Changes and Bug Fixes</span><br><ul><li>Fixed an issue where item cooldown timers were not properly displaying in the player backpack.</li><li>Purchasing additional Bank inventory slots will now correctly display as a “Bank” instead of “Backpack”.<br></li></ul><span style="font-weight: bold; color: rgb(205, 71, 7);">Realm vs. Realm</span><br><br><span style="font-weight: bold;">Contested Altdorf and The Inevitable City</span><br><ul><li>Career Trainers have been added to the Spawn Locations for both Realms in Contested Altdorf and The Inevitable City.</li><li>Sappers will now despawn immediately after planting their Sapper Barrel. The Sapper Barrel will now show an icon on both the regular and mini map, giving players a visual indication of an objective that is close to being captured.</li><li>Using the spawn Barrier during an already underway Stage 3 of the City Siege will now teleport players directly to the King Fight. <br></li></ul><br><span style="font-weight: bold; color: rgb(205, 71, 7);">Content</span><br><span style="font-weight: bold;"><br>Peaceful Altdorf and The Inevitable City</span><br><ul><li>Rallymasters have been added to both Peaceful Cities. In Altdorf, the Rallymaster may be found in the Market Square. Players will find the Rallymaster located at the Apex within The Inevitable City.</li><li>New Vendors have appeared selling a very special shade of Armor Dye for a limited time. Alda Tinkengruber has set up shop within the Market Square in Altdorf while Grobbik Big Tink can be found at the Apex in The Inevitable City.<br></li></ul><span style="font-weight: bold; color: rgb(205, 71, 7);">Combat and Careers</span><br><br><span style="font-weight: bold;">Bright Wizard</span><br><br><span style="font-weight: bold;">Bug Fixes</span><br><ul><li>Ignition: Fixed an issue where the debuff applied by this Tactic ability was improperly stacking with other debuffs of the same type.</li><li>Slow Boil: Fixed an issue where the debuff applied by this ability was ignoring the target’s defense chance. <br></li></ul><span style="font-weight: bold;">Choppa</span><br style="font-weight: bold;"><span style="font-weight: bold;"><br>Bug Fixes</span><br><ul><li>Bring it On!: Fixed an issue which allowed this ability to trigger on non-melee attacks.</li><li>Tantrum: Fixed an issue which allowed this Morale ability to trigger on non-melee attacks.<br></li></ul><span style="font-weight: bold;">Engineer</span><br style="font-weight: bold;"><span style="font-weight: bold;"><br>Bug Fixes</span><br><ul><li>Bugman’s Best: Fixed an issue in which this ability was occasionally dealing damage to nearby targets. </li></ul><span style="font-weight: bold;">Marauder</span><br style="font-weight: bold;"><span style="font-weight: bold;"><br>Bug Fixes</span><br><ul><li>Piercing Bite: Fixed an issue where the armor bypass granted by this Tactic would occasionally affect auto attack swings. </li></ul><span style="font-weight: bold;">Slayer</span><br style="font-weight: bold;"><span style="font-weight: bold;"><br>Bug Fixes</span><br><ul><li>Retribution: Fixed an issue which allowed this ability to trigger on non-melee attacks.</li><li>Deadly Determination: Fixed an issue which allowed this Morale ability to trigger on non-melee attacks. <br style="font-weight: bold;"></li></ul><span style="font-weight: bold;">Sorceress</span><br style="font-weight: bold;"><span style="font-weight: bold;"><br>Bug Fixes</span><br><ul><li>Shadow of Disaster: Fixed an issue where the debuff applied by this Tactic ability was improperly stacking with other debuffs of the same type.</li><li>Vision of Torment: Fixed an issue where the debuff applied by this ability was ignoring the target’s defense chance.<br></li></ul><span style="font-weight: bold;">Squig Herder</span><br style="font-weight: bold;"><span style="font-weight: bold;"><br>Bug Fixes</span><br><ul><li>Bad Gas: Fixed an issue where this debuff did not properly show up as an ailment.</li><li>Strength in Numbas: Fixed a bug which caused this Tactic ability to occasionally trigger when ungrouped.</li><li>What Blocka?: Fixed an issue where this debuff did not properly show up as an ailment. <br></li></ul><br>
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